Weapons and Armor

Melee Weapons
All melee weapons can be found here. Please note though, that mechanics on some may be pending as the STs playtest material.

Ranged Weapons
We will be using the extensive list of ranged weapons from the website below. Make sure to tell the STs what weapon you're using since we didn't make this site and may have a different view on what's used/not all weapons may be available in our game. We'll probably ask you to click on the link for the weapon you wanna use, and send a screenshot of the weapon's stats to your ST before using it!

http://wiki.wodgotham.com/index.php?title=Category:Ranged_Weapons

Note: We are not using the ranged weapons stats from the V20 book! The list in V20 is too incomplete and they have a slightly different system for rate of fire!!!

Rate of Fire Note: Some of the weapons we are using from this wiki are not capable of certain maneuvers! Under the "rate" column, you will find some fancy symbols indicating what the weapon is capable of, besides the usual rate of fire!

Cost: Players can ignore the "cost" column on this wiki, the STs may use it as a guideline for stuff, but we'll let you know pricing.

Misc. Weapons
Explosives Reference Page:

(mostly for ST usage)

http://theanarchstate.wikidot.com/mechanics:explosives

Medieval Style Armor
NOTE: when referring to "bashing" soak, this more means soaking blunt weapons such as maces. None of these armors will do shit against bullets. However, they will protect against swords. In contrast, most "modern" armor won't protect you against a battle axe.

NOTE 2: Certain armors can be layered/combine with modern armor at ST discretion

Modern Armor
>mechanics pending<